GAMEPLAY DEVELOPER
Developer focused on creating responsive and engaging game systems that enhance player experience. I work on gameplay logic, AI behaviors, and player interaction, combining technical problem-solving with a design-driven mindset.
My experience spans multiple platforms and project types, from VR prototypes to multiplayer shooters, always aiming to deliver interactive experiences that are meaningful and well-designed.
Currently pursuing an MSc in Artificial Intelligence for Games, working as a Teaching Assistant and Game Developer at HEI-Lab, I bring programming and system design to every project.